The purpose of this first assignment is to get you used to the
graphical
features and editor of the Logo Interpreter, to make sure you can save
and retrieve your programs from memory sticks, and to let you get a
sense
of
the fun and creativity involved in programming
It is worth 10 points. Store all the procedures in a file called asg1.lgo on your disk. Make sure to include the names of your group members using ;comments; at the start of your file.
Write a Logo program that prints a name/design picture for your group. Be as creative as possible with colors and styles. Try to use a number of procedures to organize and simplify the main program. For example: if I were to do this for my name “shai”, I might have:
TO SHAI
setupcolors
setuppictures
playasong
cool_animation
circleborder
drawSHAI
END
TO SETUPCOLORS
...
END
where each of the 6 procedures between “TO SHAI” and “END” are
defined
separately using TO and END, as shown with SETUPCOLORS. You
should
store all the procedures for this program in one file called asg1.lgo.